11v11 Co-ed Soccer

Duration of the Game

The game shall be divided up into two equal periods of 20 minutes each. There will be a

3-5 minute half time. Clock will only stop for injury or excessive delays by a leading team with under 2 minutes to play.

 

Number of Players

Each team consists of a maximum of 11 players and a minimum of 8 on the field, one of

whom must be the goalkeeper. A team must have a minimum of 4 women on the field at

all times not counting the goalkeeper who can be either male or female. No more than 6

men plus the goalkeeper is allowed. If a team cannot field the minimum number of 8, a

forfeit will be declared unless the opposing team also does not have enough players to

meet the requirements. In this event, an official game can still be played using the

number of players on the field as the team with the least amount of players.

(Example). Team 1 vs. Team 2. Team 1 has 7 players, Team 2 has 8. Game will be

played as a 7v7.

If one team must forfeit, the game will be played for fun. Game time is forfeit time.

 

Player Equipment

The goalkeeper must wear colors which distinguish him from the other players.

Each player must wear their team color assigned to them. Shin guards are REQUIRED.

 

The Start of Play

A flip of a coin decides which team will kick off. After halftime, the teams change

ends and the kickoff will be taken by the opposite team to that which started the game.

 

SLIDE TACKLING IS NOT ALLOWED

We are trying to prevent as many injuries as possible so any type of sliding in the field of play is absolutely prohibited and will yield a yellow card (possibly red card if violent)

 

Tie Game

During Regular season if a game ends in a tie a tie will be declared.

**For Tournament play a game ending in a tie will result in a 5-person Penalty Kick Shoot-Out (a minimum of 2 kickers must be female). A coin toss will determine shooting order.

 

Offside

Offside will be enforced to the best of the official’s ability.

 

Fouls and Misconduct

A direct free kick is awarded to the opposing team if a player commits any of the

following 6 offenses in a manner considered by the referee to be careless, reckless or

using excessive force: (a) kicks, (b) trips, (c) jumps at, (d) charges, (e) strikes, (f) pushes.

A direct free kick is also awarded to the opposing team if a player commits any of the

following 4 offenses: (g) holds, (h) spits, (i) deliberately handles the ball, or (j) tackles an

opponent to gain possession of the ball, making contact with the opponent before

touching the ball.

A penalty kick is awarded if any of the above 10 offenses is committed by a player inside

his own penalty area, irrespective of the position of the ball, provided it is in play.

An indirect free kick is awarded to the opposing team if a player, in the opinion of the

referee, commits any of the following offences: (a) dangerous play, (b) impedes the

progress of an opponent, or (c) prevents the goalkeeper from releasing the ball from his

hands.

An indirect kick will also be awarded if the goalkeeper: (a) takes more than four steps

while controlling the ball with his hands, before releasing it, (b) touches the ball again

with his hands after it has been released from his possession and has not touched any

player, (c) touches the ball with his hands after it has been deliberately kicked to him by a

team-mate, (d) touches the ball with his hands after receiving it directly from a throw-in

taken by a teammate, or (e) wastes time.

 

Yellow Card– Warning, direct kick.

2 Yellow Cards in one game results in Red Card

1 Red Card = Ejection from game.

All Red Cards issued will result in a minimum 1 game suspension.

2 Red Cards in one season results in ejection from league, no refund

Fighting or responding to a fight in a violent manner will almost always result in ejection

from league, no refund.

An ejected player(s) is required to leave the premises immediately

– refusal to leave the premises will result in a team forfeit and / or increased length of

suspension.